Training (Codename 47)

Training is the introduction to Hitman: Codename 47, and was Agent 47's training, before he earned the title of Agent at the International Contract Agency (ICA). The mission introduced 47 to weapons, advanced movements and basic stealth training.

Plot
Training started with a clone, #47, strapped onto a bed as an enigmatic voice ordered him to wake up, while releasing the shackles pinning the clone down. After leaving his cell and donning a pre-prepared suit that was on a bench in the next room, the voice was his guidance an he was taught to overcome obstacles and was taught basic use in melee weapos and various firearms, both automatic and semi-automatic in nature.

In the end, #47 escaped from the area after killing a staff member, then used his clothes as a disguise. In a separate, unknown location, a man clouded in silhouette saw his escape through a security camera, and laughed as #47 made his way through the upper floors.

Area
The area's training center was dark, dank, and dirty. The walls consisted of both gray, brick-like architecture, with black and white tiling in various parts. The flooring was a sleeker tile look near #47's cell and elevators, becoming a brown, cement-like material during exercises. The entire area was connected by a series of elevators, metal doors and gates.

Objectives
Reward: None.
 * 1) Obey the voice.
 * 2) Kill the staff member.
 * 3) Steal his clothes.
 * 4) Escape the area

Disguises

 * Asylum Patient - Worn at the start of the level.
 * Suit - required to pass through the asylum. Staff will attack on sight.
 * Asylum Staff - Required to finish mission.

Firearms

 * AMT 1911 'Hardballer' - In pistol shooting range and on the second staff member guarding the gate.
 * Beretta 92
 * Blaser Jagdwaffen R93 Sniper
 * Heckler & Koch MP5
 * IMI Desert Eagle XIX - In pistol shooting range.
 * Israeli Military Industries UZI - In SMG shooting range.
 * Kalashnikov AK103 - In heavy weapons shooting range.
 * Mossberg Persuader Shotgun

Melee

 * Fiber Wire - In the melee weapons training room.
 * Pentagon Knife

Other

 * Stun Gun - On the first staff member encountered, and can not be picked up.